Cyber
culture or
computer culture is defined as the culture that has emerged, or is
emerging, from the use of computer networks for communication,
entertainment, and business. Internet culture is also the study of
various social phenomena associated with the Internet and other new
forms of the network communication, such as online communities, online
multi-player gaming, wearable computing, social gaming, social media,
mobile apps, augmented reality, and texting, and includes issues
related to identity, privacy, and network formation.
Within the context of this project, Internet Culture encompasses the
methods and techniques of finding guidance online whether it is for
fitness, food, fashion, or anything really. Focusing on fitness,
Internet
Culture allows personal trainers and workout plans to become digital
and handheld. By being able to access applications, videos, and
interactive group chats, fitness has become digital and controllable. |